J. Alexander Bareis, PhD, is Senior Research Fellow at the Centre of Languages and Literature of Lund University, Sweden. His research focuses mainly on theories of fiction and narratology. He has written a book on the relation of theories of fiction and narratology, edited a book on metafiction in contemporary German literature, and published a number of articles on these and similar subjects. He has been a visiting scholar at the Department of Philosophy, University of Michigan and is a member of the research group “Fictionality” at Freie Universität Berlin, as well as a member of the European Narratology Network. Currently, he is a researcher with funding from the Swedish Scientific Council with a project on diachronic approaches to narratology.

Paper: Mediality and Mediation: The Role of the Narrator in Transmedial Narratology

Marco Caracciolo is completing his PhD in Comparative Literature at the University of Bologna in Italy. He is mainly interested in cognitive approaches to literature and in literary aesthetics, with his dissertation research focusing on how literary works figure the quality or texture of conscious experience. His article on Virginia Woolf’s To the Lighthouse was recently published in Poetics Today, while another article on the reader’s embodiment is forthcoming in Storyworlds.

Paper: Those Insane Dream Sequences: Distorted Experience in Literature and Video Games

Dr. Erwin Feyersinger is an assistant professor at the University of Innsbruck in the Department of American Studies. His academic background comprises linguistics as well as film and literary theory. His research is concerned with animation studies and transmedial theories, and relies mainly on narratological, poetic, semiotic, and cognitive frameworks. He is member of the editorial board of Animation: An Interdisciplinary Journal. He has recently finished his doctoral thesis titled Metalepsis in Animation: Paradoxical Transgressions of Ontological Levels. In his current research project, he examines functional, representational, and narrative strategies that are transferred from dominant traditions of the moving image to new uses of animation in Augmented Reality environments.

Paper: Transferring Narratological Concepts of Space to Augmented Reality Environments

Michael Fuchs is a research and teaching associate in the Department of American Studies, University of Graz, Austria. He is the author of The Simpsons: Postmodernism, Postmodernity, and America’s Most Animated Family (2008) and co-editor of Landscapes of Postmodernity: Concepts and Paradigms of Critical Theory (2010). Currently, he is finishing his doctoral dissertation on self-reference in horror films and co-editing two collections, ConFiguring America: Iconic Figures, Visuality, and the American Identity and Time, Place, and Space: Constructing American Identities. Michael’s research interests are eclectic, including adult and horror cinema, comics and graphic novels, transmedia storytelling, American television, and American postmodernism.

Paper: “It’s Not a Lake. It’s an Ocean.” Alan Wake, Transmedia Storytelling, and Meta-Media-Convergence

Jared Gardner is a professor of English and Film at the Ohio State University, where he also directs the Popular Culture Studies Program. He is the author of Master Plots: Race and the Founding of an American Literature (Johns Hopkins UP, 1998); Projections: Comics and the History of 21st-Century Storytelling (Stanford UP, 2011); and The Rise and Fall of Early American Magazine Culture (U of Illinois P, 2012). With David Herman, he edited the recent special issue of SubStance on “Graphic Narratives & Narrative Theory.” He is also a contributing writer for The Comics Journal.

Paper: Graphic Narrative and New Media Convergence

Wolfgang Hallet is professor for Teaching English Literature and Culture and a member of the Executive Board of the International Graduate Centre for the Study of Culture (GCSC), and Head of its Teaching Centre at Justus Liebig University Giessen. He is co-editor of a series of handbooks on teaching literature and culture, of the “Giessen Contributions to Foreign Language Research” (Tübingen, Narr), the “Giessen Contributions to the Study of Culture” (Trier, WVT) and “Concepts for the Study of Culture” (Berlin & New York, de Gruyter). His research and publications, including several monographs, comprise study of culture-based theories of teaching literature and culture, cognition and literature, the methodology of the contextualization of literary texts, contemporary novels and narratology.

Paper: The Rise of the Multimodal Novel: Generic Change and Its Narratological Implications

Dr Colin Harvey is a fiction writer, journalist and academic. He was the winner of the first SFX Pulp Idol award in 2006, and has since contributed to Big Finish’s Doctor Who and Highlander ranges produced under license from the BBC and MGM respectively. He also writes original fiction. As a journalist he has written for The Guardian, Edge, Develop, RetroGamer, ScriptWriter, Strange Horizons and Vector. He is the author of Grand Theft Auto: Motion-Emotion (Ludologica 2005) and has written and presented on Battlestar Galactica, Doctor Who, Highlander and steampunk in relation to ideas of affect and memory. Colin is a Principal Lecturer in the Department of Culture, Writing and Performance at London South Bank University and a Research Associate with the Narrative Research Group at Bournemouth University.

Paper: A Taxonomy of Transmedia Storytelling

Patrick C. Hogan is professor at the Department of English, Program in Comparative Literature and Cultural Studies, and Program in Cognitive Science at the University of Connecticut. His research interests include the cognitive neuroscience of narrative and emotion, literary universals, identity formation, nationalism, ideology, postcolonial literature and film, Indian philosophical and aesthetic traditions. He is the author of The Politics of Interpretation: Ideology, Professionalism, and the Study of Literature (Oxford University Press, 1990), Joyce, Milton, and the Theory of Influence (University Press of Florida, 1995), On Interpretation: Meaning and Inference in Law, Psychoanalysis, and Literature (University of Georgia Press, 1996), Colonialism and Cultural Identity: Crises of Tradition in the Anglophone Literatures of India, Africa, and the Caribbean (State University of New York Press), Philosophical Approaches to the Study of Literature (University Press of Florida, 2000), The Culture of Conformism: Understanding Social Consent (Duke University Press, 2001), Cognitive Science, Literature, and the Arts: A Guide for Humanists (Routledge, 2003), The Mind and Its Stories: Narrative Universals and Human Emotion (Cambridge University Press/Editions de la Maison des Sciences de l’Homme, 2003), Empire and Poetic Voice: Cognitive and Cultural Studies of Literary Tradition and Colonialism(State University of New York Press, 2004), Understanding Indian Movies: Culture, Cognition, and Cinematic Imagination (University of Texas Press, 2008), Understanding Nationalism: Narrative, Identity, and Cognitive Science (Ohio State University Press, 2009), and What Literature Teaches Us about Emotion (Cambridge University Press, 2011), as well as the editor of Criticism and Lacan: Essays and Dialogue on Language, Structure and the Unconscious (with Lalita Pandit, University of Georgia Press, 1990), Literary India: Comparative Studies in Aesthetics, Colonialism, and Culture (with Lalita Pandit, State University of New York Press, 1995), Rabindranath Tagore: Universality and Tradition (with Lalita Pandit, Fairleigh Dickinson University Press/Associated University Presses, 2003), The Cambridge Encyclopedia of the Language Sciences(Cambridge University Press, 2009), and several special issues of journals.

Paper: Painting as a Challenge to Narrative Discourse Analysis: The Visual Art of Rabindranath Tagore

Ms Gyöngyvér Horváth has recently completed her PhD entitled From Sequence to Scenario. The Historiography and Theory of Visual Narration at the University of East Anglia, School of World Art Studies and Museology, Norwich. She is currently an assistant professor of art history at the Moholy-Nagy University of Art and Design in Budapest. As an art historian she is focusing mainly on the Renaissance and Early Modern periods in Italian art. Her research concerns visual narratives, including theoretical problems and the historiography of narrative research in art history. In 2008 she organized a postgraduate symposium on narrative (Visual Aspects of Narrativity, Narrative Aspects of Visuality, UEA).

Paper: Narrative Ramification: A Visual Response to Transmedial Narration

Study of German and Spanish Literature as well as Literary Studies in Fribourg and Berlin. PhD in German Literature 2006 (Narratology of Radio Drama and Media Adaptations). Assistant professor at the German Department of the University of Amsterdam since 2005: Teaching in German Literature, Media Studies and Literary Studies, Research at the Amsterdam School for Cultural Analysis. Currently doing research on Swiss plays of the 16th century within the scope of a four year research grant by the Netherlands Organization for Scientific Research, project “Self-Reflexivity in Swiss Secular Plays of the Early Modern Period. A Cognitive Narratological Approach”.

Paper: Storytelling in Performances: A Historical Perspective

Jesper Juul has been working with the development of video game theory since the late 1990′s. He is currently at the New York University Game Center and The Danish Design School, but has previously worked at the Singapore-MIT GAMBIT Lab at MIT and at the IT University of Copenhagen. His book Half-Real on video game theory was published by MIT press in 2005. His recently published book, A Casual Revolution, examines how puzzle games, music games, and the Nintendo Wii brought video games to a new audience. He maintains the blog The Ludologist on “game research and other important things”. http://www.jesperjuul.net

Paper: The Paradox of Interactive Tragedy: Can a Video Game have an Unhappy Ending?

Lisbeth Klastrup is an Associate Professor, doing work within in the communication and culture area. She also did her Ph.D. “Towards a Poetics of Virtual Worlds” at ITU (defended 2003). Lisbeth is interested in the interplay between design, aesthetics, sociality and storytelling online, specifically various forms of “user-generated content”. This includes social media sites such as Facebook, Twitter, weblogs, moblogs, other sites with interesting social interaction, gameworld aesthetics and design and the player-stories that emerge from them.

Paper: A Game of Thrones: Transmedial Worlds, Fandom, and Social Gaming

Maria Lindgren Leavenworth is a Senior Lecturer at the Department of Language Studies, Umeå University, Sweden. Her previous research focused on past and contemporary travel literature. She is currently working on the project FAN(G)S: Fan Fiction and the Vampire Trope (funded by the Swedish Research Council) and has published articles on fan fiction connected to J.R. Ward’s Black Dagger Brotherhood-series and Twilight. Previous publications include articles on the intermediated moves between Virginia Woolf’s Mrs Dalloway and The Hours (novel and film), as well as on novels in the horror and science fiction genres: Dan Simmons’ The Terror and Ursula K. Le Guin’s The Left Hand of Darkness, respectively.

Paper: Transmedial Narration and Good and Evil Vampires

Van Leavenworth is a Senior Lecturer in English literature at the Department of Language Studies at Umeå University, Umeå, Sweden. His doctoral dissertation, The Gothic in Contemporary Interactive Fictions (2010), explores digital mediations of literary Gothic conventions. His research interests include science fiction, the Gothic (in diverse media forms) and conceptions of ‘otherness’ in various narrative contexts.

Paper: The Developing Storyworld of H. P. Lovecraft

Jason Mittell is Associate Professor of American Studies and Film & Media Culture at Middlebury College. He is the author of Genre and Television: From Cop Shows to Cartoons in American Culture (Routledge, 2004), and Television and American Culture (Oxford University Press, 2009). His newest book project is entitled Complex Television: The Poetics of Contemporary Television Narrative and is available in-process online via MediaCommons Press. He is the author of the blog Just TV. In 2011-12, he will be a Fellow at the Lichtenberg-Kolleg at the University of Göttingen.

Paper: Strategies of Storytelling on Transmedia Television

Dr. habil. Andreas Rauscher (*1973) works as a research assistant at the department for film and media studies at the Johannes Gutenberg-University Mainz. He published several articles on film history, cultural studies, genre concepts and game studies, and edited books on The Simpsons, super hero movies, and the James Bond series. His dissertation, which deals with the cultural and cinematic implications of the Star Trek phenomenon, was published in 2003. His post-doctoral lecturing qualification Ludic Fictions – Genre Concepts in Video Games will be published in late 2011.

Paper: Transmedia Storytelling as Ludo-Narrative-Patchwork

Prof. Dr. Karl N. Renner is professor at the Institute of Communication Studies/Journalism of the Johannes Gutenberg-University Mainz. His research interests include Bordercrossing Theory, storytelling in TV journalism, and structuralist narratology

Introductory Remarks

Marie-Laure Ryan is currently a GFK-Fellow at the Research Unit Media Convergence of the Johannes Gutenberg-University Mainz. Her main research areas are narrative theory, theory of fiction and electronic textuality. She is the author of Possible Worlds, Artificial Intelligence and Narrative Theory (Indiana University Press, 1991), Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media (Johns Hopkins University Press, 2001), and Avatars of Story (University of Minnesota Press, 2006) as well as the editor of Narrative Across Media: The Languages of Storytelling (University of Nebraska Press, 2004), The Routledge Encyclopedia of Narrative Theory (with David Herman and Manfred Jahn, Routledge, 2005), and Intermediality and Storytelling (with Marina Grishakova, de Gruyter, 2010).

Paper: Storyworlds across Media

Jan-Noël Thon is a research associate at the Research Unit Media Convergence of the Johannes Gutenberg-University Mainz and is currently finishing his PhD on “Transmedial Strategies of Narrative Representation in Contemporary Graphic Novels, Feature Films, and Computer Games” at the University of Hamburg. www.janthon.de

Paper: Subjectivity across Media: On Transmedial Strategies of Subjective Representation

Jeff Thoss is a research assistant at the University of Graz’s English Department, where he is a member of the research project “Metareference – a Transmedial Phenomenon.” He studied English and German in Luxembourg, Brighton, and Freiburg and is currently working on a doctoral thesis on metalepsis in fiction, film, and comics. Jeff has authored contributions to The Metareferential Turn in Contemporary Arts and Media (forthcoming from Rodopi) as well as to Unnatural Narratives – Unnatural Narratology and Metalepsis in Popular Culture (both forthcoming from de Gruyter). His research interests include narrative theory, media theory, popular culture, and postmodernism.

Paper: Media Rivalry Revisited: The Case of Scott Pilgrim

Susana Tosca is an Associate Professor at the IT University of Copenhagen. Her summa cum laude phd thesis was a poetics of hypertext literature. She has worked for many years on electronic literature, the storytelling potential of computer games, and complex reception processes, with a side interest in fan activity and the distributed aesthetic formats of the Web 2 era. Her last book is Understanding Videogames (Routledge, 2009).

Paper: A Game of Thrones: Transmedial Worlds, Fandom, and Social Gaming

Werner Wolf is professor and chair of English and General Literature at the University of Graz/Austria. His main areas of research are literary theory (concerning aesthetic illusion, narratology, and metafiction in particular), functions of literature, 18th- to 21st-century English fiction, 18th- and 20th-century drama, as well as intermediality studies (relations and comparisons between literature and other media, notably music and the visual arts). His publications include, besides numerous essays, Ästhetische Illusion und Illusionsdurchbrechung in der Erzählkunst (1993) and The Musicalization of Fiction: A Study in the Theory and History of Intermediality (1999). He is also co-editor of volumes 1, 3, 5 and 11 of the book series “Word and Music Studies” (1999-2010) as well as of volumes 1 and 2 of the series “Studies in Intermediality” (also published by Rodopi): Framing Borders in Literature and Other Media (2006), and Description in Literature and Other Media (2007). He is leading a project financed by the Austrian Science Fund (FWF) on ‘Metareference – a transmedial phenomenon’, in the course of which he has also edited Metareference across Media: Theory and Case Studies (2009) and is currently editing The Metareferential Turn in Contemporary Arts and Media: Forms, Functions, Attempts at Explanation (2011) as vols. 4 and 5 of the series “Studies in Intermediality”.

Paper: Triggers (Framings) of Narrativity in Literature and Painting

Dr. habil. Frank Zipfel is Akademischer Oberrat at the Institut für Allgemeine und Vergleichende Literaturwissenschaft of the Johannes Gutenberg-University Mainz. His main research topics include theory of fiction, narratology, genre theory, European Drama, intercultural studies, and Intermedia studies. Publications: Fiktion, Fiktivität, Fiktionalität. Analysen zur Fiktion in der Literatur und zum Fiktionsbegriff in der Literaturwissenschaft. Berlin 2001; Literatur@Internet, ed. together with Axel Dunker, Bielefeld 2006; Ecriture Migrante/Migrant Writing, ed. together with Danielle Dumontet, Hildesheim – Zürich – New York 2008; Tragikomödien. Kombinationsformen vom Tragik und Komik im europäischen Drama des 19. und 20. Jahrhunderts (forthcoming). Articles on literary theory, German modern literature, literature and digital media, intercultural studies.

Paper: Fictionality across Media: Transmedial Concepts of Fictionality

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